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Having finished the Brille-scene I wanted to create something more complex and living using these objects. So I rebuilt the ballpen from it's reallife counterpart, a ballpen from the company Cross, an animated "Diplomatenspiel" (right to the book, above the glasses) and some more. I decided to retexture the glasses and make heavy use of raytrace materials.
Features only visible in very-high resolution are a desk lamp left to the camera, visible in the reflection of the glass (left to the book) and fully-featured wall and fireplace (background).
Due to lack of CPU-power, I never made an anim from this scene, since the master image took some 16 hours to render. Most of the time it took to finish this scene went by rendering tests.
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