Tips'n'Tricks
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Dear Webreader!

A long time there did not happen much in this section, because I have been very busy.

I'd like to thank all of you sending me feedback and using that "rate this tip" feature. This made me update a whole lot of content in this section in the last days.

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3D Studio Max specific This indicates the tip is especially for 3D Studio Max, but there might be generic info included that you can use with other software aswell.
generic 3D This indicates the tip is for 3D in general and does not depend on any specific software.

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have fun!

   Adger.

 


 

Here we go.
As of July 24 2001 we have 89 revised Tips'n'Tricks:

  001: "You can use 3DSM2.5+ with Win95/98 but you don't want it." 3D Studio Max specific
  002: "If you use Win95 and 3DSM2.5+ avoid using Netscape® and Max during the same session." 3D Studio Max specific
  003: "Forget about the Memory-Usage-Information in the rendering progress window." 3D Studio Max specific
  004: "RAM pays alot more than CPU-power." generic 3D
  005: "MAX swaps everything to your HDD." 3D Studio Max
  006: "If you start building complex scenes (like "My Room" or "Sat Dish"), use several files." generic 3D
  007: "If you start building complicated scenes (like "My Room" or "Sat Dish"), you should learn to use basic geometries as positional dummies." generic 3D
  008: "Adding attenuation-ranges to your lights speeds up rendering." 3D Studio Max specific
  009: "Using lights with fall-offs makes your scenes look more realistic." 3D Studio Max specific
  010: "Max is a stand-alone application" 3D Studio Max specific
  011: "Know the material editor." generic 3D
  012: "Use the »increment on save« option and save often." 3D Studio Max specific
  013: "Look at what things look like in the real world." generic 3D
  014: "There is nothing like a sharp edge in the real world." generic 3D
  015: "Learn how the human eye actually »sees« the world." generic 3D
  016: "Water means rendertime will increase significantly." generic 3D
  017: "Use multiple material-libaries." 3D Studio Max specific
  018: "Use atmospheric effects - with care!" 3D Studio Max specific
  019: "Particle systems can do more than just add rain or snow." 3D Studio Max specific
  020: "You never stop learning." generic 3D
  021: "Each modification of your scene takes longer than estimated earlier." generic 3D
  022: "Do not dump any of your scenery-files." generic 3D
  023: "Take care of the dimensions." 3D Studio Max specific
  024: "Compound-objects don't work." 3D Studio Max specific
  025: "The more complex the model the more time it takes to handle." 3D Studio Max specific
  026: "Graphic-Cards don't speed up rendering images." generic 3D
  027: "When building up the final touches of a scene, change one object at a time." generic 3D
  028: "I think now more then ever, because of movies like the Matrix, the realism issue is going to become more predominate." by Rainy generic 3D
  029: "Placing objects on faces." by Thomas Edison 3D Studio Max specific
  030: "How to get Duotone effect?" by Roy Constantino 3D Studio Max specific
  031: "Dirty is Good." from KTX-Website 3D Studio Max specific
  032: "Quick Fog." from KTX-Website 3D Studio Max specific
  033: "3D Studio MAX/VIZ Renderer calculates the shadow maps for each frame where there are objects moving or the lights are moving." from KTX-Website 3D Studio Max specific
  034: "Use a Smoke Shininess Map to Add Visual Interest." from KTX-Website 3D Studio Max specific
  035: "Dried river bed texture" by Dave George 3D Studio Max specific
  036: "How do I align a Viewport to an object's face?" 3D Studio Max specific
  037: "My Diamond Viper 550 Card does not work!" generic 3D
  038: "After installing the plugin XYZ Max crashes." 3D Studio Max specific
  039: "How to get rid of opacity-ghosts?" 3D Studio Max specific
  040: "The object deformation does not work!" 3D Studio Max specific
  041: "I've been told about an inoffical Max FAQ..." 3D Studio Max specific
  042: "How can I speed up rendering?" 3D Studio Max specific
  043: "I can't open a previously saved scene." 3D Studio Max specific
  044: "Video Post: Glow - visible through transparent objects?" 3D Studio Max specific
  045: "Use noise for realism." generic 3D
  046: "Doing the landscape: elevations" 3D Studio Max specific
  047: "There are 3DSM Mailing-Lists" 3D Studio Max specific
  048: "Omnilights don't cast light everywhere." 3D Studio Max specific
  049: "Can't set the DPI for rendering." 3D Studio Max specific
  050: "Which is the best machine to do 3D?" generic 3D
  051: "Cloudbusting" 3D Studio Max specific
  052: "How do I blast an object?" 3D Studio Max specific
  053: "How much to charge for a rendering-job?" generic 3D
  054: "How to do a holographic material in Max 2.5." by Roy Constantino and Alex McLeod 3D Studio Max specific
  055: "Reflections are easy." 3D Studio Max specific
  056: "How to make my demo-reel?" generic 3D
  057: "Linking and animating eyes." by Michael D Brumback Jr. 3D Studio Max specific
  058: "Rendering to PAL-video..." 3D Studio Max specific
  059: "Using sound to animate." 3D Studio Max specific
  060: "Faster Volume Lights" 3D Studio Max specific
  061: "How do I get smooth textures?" 3D Studio Max specific
  062: "How do I link particles into dynamics?" 3D Studio Max specific
  063: "How do I motion blur particles?" 3D Studio Max specific
  064: "Compound Objects disappear" 3D Studio Max specific
  065: "Tracking the middle of two paths simultanously" 3D Studio Max specific
  066: "Any good but cheap way to get animations to VCR?" generic 3D
  067: "How to apply dirty cracks to objects?" 3D Studio Max specific
  068: "Copying properties between objects?" 3D Studio Max specific
  069: "Bubble material" by PyroGX 3D Studio Max specific
  070: "NURBS vs. Poly" by GI Joe Dude generic 3D
  071: "Can I track a real camera in Max?" by MC 3D Studio Max specific
  072: "What tool to use for compressing scenery files?" 3D Studio Max specific
  073: "How to transfer a 3DSMax license?" 3D Studio Max specific
  074: "How to put textures on complex objects, like ie. a head?" by Brad Newman 3D Studio Max specific
  075: "Any good 3D schools?" generic 3D
  076: "How to claim my copyright?" generic 3D
  077: "I want to be in this business. What 3D package to choose? " by Joey Ponthieux generic 3D
  078: "Basic Patent Law for Programmers" by Steven Young generic 3D
  079: "Trying to scale a biped down which is controlling a physiqued skin" by Matt Howath and Steven Brown 3D Studio Max specific
  080: "How to get an adaptive helix?" 3D Studio Max specific
  081: "I have creativity lurking like hell, but I don't know what to build next." generic 3D
  082: "Help - I can't move objects in MAX!" 3D Studio Max specific
  083: "Alphablending?" by Yirtne 3D Studio Max specific
  084: "Block animation, a little tutorial..." by Mike Reiser 3D Studio Max specific
  085: "Propeller apears to rotate backwards" by Ron Gidseg and Joey Ponthieux generic 3D
  086: "How to make fairy dust follow a hand?" 3D Studio Max specific
  087: "How to link dummies to specific vertices?" 3D Studio Max specific
  088: "Photo-realistic images" generic 3D
  089: "Does it pay for me to upgrade 3DSMax?" 3D Studio Max specific
  911: "I need help!" generic 3D

 

 

More to come soon...

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