Tips'n'Tricks

The Tips in detail

back to Tips'n'Tricks index send mail to Adger
previous Tip next Tip
 

 "If you start building complicated scenes (like "My Room" or "Sat Dish"), you should learn to use basic geometries as positional dummies."

3D Studio Max specific
 

This makes it a whole lot easier to build your scene while specific objects are not ready or even don't exist at all and saves RAM and CPU-power during test-renderings which means a dramatic increase in speed.

Give them a simple dummy-material like grey plastic without any submaps. This way you can check out the distribution of the objects in your scene more easily.

 
Do you think this tip or trick is... very usefull -- medium -- waste of time