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Tips'n'Tricks
The Tips in detail |
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"Omnilights don't cast light everywhere." |
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Basically omnilights cast light in every direction. Due to how they are "made" (see also: 042: "How can I speed up rendering?") there are thin areas where they don't cast light evenly at. You won't notice them unless you are doing large scale scenes. Don't believe me? Try this:
You should get a flat surface almost filling up your scene with a small triangle of background in the upper left corner.
You see? To get rid of this effect, you can go several ways. One ist to rotate the omnilight until the shadowline is cast where you don't see it. Another one is not to make omnilights cast shadows but use directional or spotlights for the shadowcasting instead. Else you can modify the sampling range (shadow parameters). Lowering this will make the shadowline smaller but at the cost of the other shadows looking strange. Else you might push up the size (shadow parameters) to 1024 or beyond, but this makes your rendering take longer and even at 1024 there is a thin but still noticeable artifact.
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