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 "Help - I can't move objects in MAX!"

3D Studio Max specific
 

Suddenly, any objects you create are placed in the centre of the viewport no matter where you have the mouse pointer. To make things worse you cannot move the objects to any other place. Why is everything suddenly fixed to zero position on X,Y,Z.

This behavior can result when a new Default Controller Type is set. This setting is then written to the 3dsmax.ini or 3dsviz.ini file which then results in future 3D Studio MAX or VIZ sessions exhibiting this behavior.

This situation can arise when new controllers are assigned to objects. Controllers can be set from the Motion tab or from Track View. From the Motion tab, controllers can be assigned from the Assign Controller rollout. The selected object’s transform data is displayed and can be reset. While resetting them, you have the following three options:

  • To assign the new controller to the object
  • To cancel the operation
  • To make the controller a default

Solutions

The easiest method for resolving this problem is to exit MAX, and then delete or rename the 3dsmax.ini or 3dsviz.ini file. The next time MAX or VIZ is launched, it will automatically create a new file.

Another solution is to edit the existing 3dsmax.ini file. Normally these settings do not show in the initialization files, but if they are present, they can be changed to the following default settings:

[DefaultControllerTypes]

  • DefaultPositionControl=8200 0
  • DefaultRotationControl=4465427 0
  • DefaultScaleControl=8208 0

 
 
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